What a brand rollout actually involves.
Rebrands are judged on the launch. They are decided in the eighteen months afterwards, when hundreds of people who weren't in the room have to apply the thing to work nobody anticipated. That part has a name, rollout, and almost nothing written about it.
Every case study you have read ends at the reveal. New logo, a grid of beautiful applications, a film with a piano track. Then the studio leaves.
What happens next decides whether any of it worked. We do a lot of this part, including for Kuoni, whose brand we did not create but were brought in to carry into retail, campaign, print and digital. It is less glamorous than a rebrand and considerably more consequential.
What rollout actually is
Rollout is the work of getting a new identity onto everything the business touches, and making sure it survives the journey.
That sounds procedural. It isn't. A brand presented in a deck exists in perfect conditions: chosen photography, generous space, one designer controlling every pixel. Rollout is the opposite. Fixed dimensions somebody else specified. Print processes that flatten anything subtle. A colleague in a regional office updating a template at half past four on a Friday.
The identity has to hold in those conditions, and the only way to know whether it does is to take it there.
A brand presented in a deck exists in perfect conditions. Rollout is the opposite.
The unglamorous inventory
The first real task is finding out how many things there are. This is almost always a shock.
A mid-sized business will typically have somewhere between two hundred and a thousand branded items in circulation. Email signatures. Invoice templates. The PowerPoint everyone in sales has quietly customised. Vehicle livery. Signage with a lead time measured in months. Packaging with print runs already committed. Trade stand graphics in a warehouse. A recruitment ad running until March. Social profile images across six platforms, two of which nobody can remember the password for.
Nobody has this list. Building it is the first fortnight of most rollouts, and it is the point where the scale of the job becomes real for everyone involved.
Where brands actually come apart
Three places, reliably.
Print. Screens are forgiving and paper is not. Colours shift, thin type fills in, a gradient that looked considered turns muddy. Anything that only exists as a screen mockup has not been tested.
Retail and physical space. A high street window is the least forgiving test there is. Mixed lighting, fixed dimensions, viewed at speed from an angle by someone who was not looking for you. Signage also costs real money and takes real time, so mistakes here are expensive in a way a bad web page is not.
Templates other people use. This is the quiet killer. If the document template is awkward, people will work around it, and within a year you have eleven versions of your brand and no way back. Templates need to be easier to use correctly than incorrectly, which is a design problem rather than a documentation one.
Rules for the cases nobody planned for
Good guidelines are not a catalogue of approved artwork. They are a set of principles someone can reason from when they hit a situation the guidelines do not cover, which they will, constantly.
The test we use is whether a competent person who has never met us could make a sensible decision from the document alone. Not the right decision necessarily. A defensible one.
That means writing down why, not just what. Why the logo has that much space around it. Why the secondary colour is used sparingly. A rule with a reason attached survives a stakeholder who disagrees. A rule without one gets overridden by whoever is most senior in the meeting.
How long, and who should do it
For an SME, expect two to four months of active rollout after the identity is signed off, with a long tail as things come up for renewal. For a business with retail estate or committed print, twelve to eighteen months is normal.
There are three ways to run it. The studio who made the identity stays and does the work. Your in-house team does it with the studio supporting and reviewing. Or you hand over and hope.
The third one is the cheapest and the most expensive. We have been called in to fix the results more than once, and repairing an inconsistent rollout costs more than doing it properly would have.
The middle option is usually the right answer for anyone with an internal team. They know the business, we know where the identity is fragile, and the reviewing is the part that matters.
Handing over and hoping is the cheapest option and the most expensive one.
What good looks like
The measure of a rollout is not whether the launch looked impressive. It is whether the brand still looks like itself in eighteen months, in the hands of people who were never told why any of it was decided.
If it does, someone did the unglamorous work. If it doesn't, the identity was probably fine and the rollout was left to chance.
That is why we would rather be judged on the second year than the launch. It is also why, when a client asks what happens after the reveal, the honest answer is that the reveal is roughly the halfway point.
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